Feather Wind
Trap Counter

Feather Wind

  • Archetype:
  • Elemental HERO

  • View:
  • 3063




When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.




 
 
AI Power Analysis
Negation/InteractionConfidence: MediumEvaluated Oct 9, 2026
47± 8/ 100
Power Score
Intrinsic 48
Deck 46

Feather Wind — Power Evaluation

Final Score: 47 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 46 · Meta: provisional
  • Primary role: Negation/Interaction

Why it scores here

Feather Wind is a Trap whose only function is to negate and destroy a Spell/Trap activation, but it only works while a face-up Elemental HERO Avian is on the field, so its score is capped by that condition. The card earns points for its interaction quality when the condition holds, and it earns little for accessibility, combo conversion, or material value, since no combo boards or searchers were supplied. Its observed presence in 4 of 4 sampled decks, all alongside Avian, confirms a real HERO-shell role, but that frequency does not raise the score on its own.

Axis scores

Axis Score Evidence
Accessibility 40 Needs a face-up Elemental HERO Avian before it can do anything, and no searcher or route to set it was supplied; Avian is present in 4 of 4 sampled decks (observed, with an inferred access penalty).
Combo & Conversion 20 No recorded combo boards, so its only conversion is the text's negate-and-destroy effect with no observed starter or payoff role (verified text, no combo stats).
Resource Economy 50 Negating and destroying a Spell/Trap is a one-for-one trade with no refuel or card gain, which is roughly even (verified from text).
Effect & Interaction 60 Negates any Spell/Trap activation while Avian is face-up, a clear disruption effect but limited to Spell/Trap activations and one board condition (verified from text).
Material Utility 5 It is a Trap Card and cannot be used as material, so this axis is near zero (verified from card type).
Resilience & Flexibility 35 Its effect dies if Avian leaves the field and it has no redundancy in the sample, with one copy per deck (observed from copies per deck, inferred for the dependency).
Deck-Building Efficiency 45 It is a single-copy slot in each deck and has no garnet or lock cost, but it commits the deck to Avian (verified from deck stats, inferred for the restriction).

Calculation

Weight profile: single primary role: Removal / Negation row, no secondary blend. Intrinsic ≈ 48, Deck ≈ 46, Meta = provisional. Modifiers: Conditional brick (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Negates and destroys any Spell/Trap activation while Avian is face-up, a strong effect when the condition is met
  • Appears in all 4 sampled decks at one copy each, showing a consistent role in its HERO shell
  • Costs a single slot with no garnet or lock restriction beyond the Avian dependence

Weaknesses

  • Dead unless a face-up Elemental HERO Avian is on the field
  • Only answers Spell/Trap activations, not monster effects or direct attacks
  • No recorded combos, searchers, or guides to show an active conversion role

Counters / choke points

  • Removing or negating the face-up Elemental HERO Avian turns off the effect (inferred from the text)
  • Opponent lines that rely on monster effects or do not activate Spells/Traps are not stopped (inferred from the text)

Best use

Negation/Interaction. Decks: Elemental HERO shells with Elemental HERO Avian as a main-deck body (the 4 sampled decks). Suggested copies: 1.

Evidence & gaps

  • Verified: Trap Card that negates and destroys a Spell/Trap activation while you control a face-up Elemental HERO Avian (card text); Formats listed: TCG, OCG, MasterDuel, DuelLinks (evidence card block)
  • Observed: Present in 4 of 4 sampled decks at 1 copy each (deck data); Elemental HERO Avian is a co-deck in 4 of 4 decks (top partners)
  • Inferred: The Avian condition makes the card dead in boards without Avian (from text); Its Spell/Trap-only scope limits its interaction value (from text)
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so inclusion across archetypes is unknown no banlist token, so 3 copies assumed legal copies is empty for all formats, so per-format legality is unconfirmed no metagame sample, so meta power is null no official rulings supplied for the Avian condition











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